SHELF (01/05)SHELF (02/05)SHELF (03/05)SHELF (04/05)SHELF (05/05)
SHELF
SHELF is a conceptual reading companion designed around the feeling of owning and remembering books, rather than simply tracking them. Users can arrange books by spine or cover view, track reading progress, archive finished titles, and leave notes tied to specific pages. The interface focuses on typography, spatial rhythm, and slow interaction rather than social engagement or productivity metrics.
THIS IS AMERICAN FOOD (01/02)THIS IS AMERICAN FOOD (02/02)THIS IS AMERICAN FOODA playful motion project centered around iconic foods that originated across different cultures before becoming part of everyday American dining. From tacos and spaghetti to burgers and chocolate cake, the animation explores how food travels, adapts, and becomes shared visual language. Built through looping motion and graphic transitions, the project celebrates cultural exchange, comfort food, and the strange beauty of people gathering around good things to eat.
OMUGI (02/05)OMUGI (01/05)
OMUGI (03/05)OMUGI (04/05)OMUGI (05/05)
OMUGI
OMUGI is a barley tea brand centered around daily routines and refreshment. Made from roasted barley, the tea carries a light toasted flavor with soft grain notes and almost no bitterness. Designed for both cold and hot brewing, it offers a calm alternative to overly sweet, heavily flavored drinks without relying on caffeine or intensity.
LAST STOP (01/03)LAST STOP (02/03)LAST STOPLAST STOP carries the feeling of heat that never fully disappears, even after sunset. The entire release feels worn by distance and atmosphere, suspended somewhere between a desert highway, an abandoned station, and a landscape no longer entirely familiar. Warm orange-red tones drift through the project like dust caught in dry wind, while darker textures move underneath like traces of impact, smoke, or something burned into the surface over time.